
Lady Katherine Devonshire
Royal Ammatar Engineering Corps
10
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Posted - 2012.07.10 13:50:00 -
[1] - Quote
Make moons work more like PI? That is, the moon as a whole stays constant but actual deposits move around and people would have to adjust their harvesters manually every X number of cycles - with shorter cycles paying out more as a reward for diligence? That would mean actually adding harvesters et al like PI has, but hey, it's more realistic than having a space station magically suck rocks out of the crust from a L5 point in orbit.
Just throwing that out there, I really have no idea if that would be better or not. Would still be interesting either way.
If the mythical Dust/EvE crossover ever actually happens, maybe then people could launch ground attacks on PI and MI facilities. Again, may be cool, may suck, but would definitely be interesting.
As for the whole issue of what regions get what... well, that happens everywhere with everything else, so why not moon-goo too? Even novice Empire space miners know that they're going to find different rocks in Gallente space than they will in Caldari space, and that there is a market for people willing to ship stuff between the haves and have-nots. Why should null-sec be any easier?
Because, of course, there is a catch: If an Empire space miner/trader wants to move things from Point A to Point B, all they need is to have neutral or better standings with both the respective NPC Empires. In null-sec, however, "Not blue? KOS" + 23/7 gatecamps makes things a bit more complicated for the would-be neutral freighter captain, because in null-sec there is no such thing as a neutral freighter captain. Thus resources do not get distributed with the same fluidity that they do in Empire space.
My conclusion, then, is that what looks like the problem is in fact only a symptom. The problem is in distribution after moon-mining, not before. If the Minmatar want some rock or blueprint or whatever that is only found in Amarr space, well cold-war be damned, they can just send a neutral alt over there to pick it up for them. Trying to get moon-goo from the space of a rival player alliance, however, requires a lot more effort (and risk) than simply raising your Diplomacy skill another point. Add that to the fact that some people hoard ("Can't risk putting it on the market, lest it falls into the hands of the enemy!) and you get the classic DeBeers situation of artificial scarcity further making things difficult.
Solution? I don't know. Maybe Chribba should start his own transport & freight company. Someone that no one is going to shoot at & thus be able to move some of that moon-goo around and get things flowing again. |